I'm jonadrian619 from Philippines. As a Warcraft III map-maker for over 4 years now, I have created a variety of maps, and faced the challenges and trials I have gone through just to release them to the known public. When any of my important projects are completed, they are also destined to be placed in this little consortium. As I make more discoveries and gain more knowledge in modding, there will be guides for modding that I will post in the future. For the pinoys, DotA is really not the best medicine nor the best source of entertainment, it is not the only Warcraft III map which is good for you, that's why na parang nakakasuya na ano? Ibahin n'yo naman. Try out other maps as well, including mine too! Over time, I'll also add new features and new content to further increase the overall look and function of the site. I hope you'll enjoy wandering around the site today. Until then, good luck and have fun!

Project Revolution Mod

I've decided to make a better post for Project Revolution than of the last post for that mod. That mod is so cool, and it's quite successful as well, that's why I love the mod, and Starcraft is better in 3D like Starcraft II.

Project Revolution is a Warcraft 3 Total Conversion mod where Starcraft: Brood War will be converted into full 3D. The mod will stay true to the original Starcraft: Brood War and no additional things, simply the stuff in the SC: Brood War game. The group which developed this mod is Snowflake Entertainment.

Although it is not released yet, the first demo for this mod was released last year in December 2007. The battle between the Terrans in the demo map was great and it looked better in 3D.

For now, the Terrans can be playable in the mod's current state. They say that the Protoss and Zerg races will be coming out soon but I have also seen some screenshots of some Zerg units in the links above, better check it out!

Here are some screenshots of the mod I found (courtesy of ModDB):

Terran Base

Terran Battle

Game Menu

Dune: Arrakian Wars Mod

Dune: Arrakian Wars is a Command & Conquer Tiberium Wars based mod where the game Emperor: Battle for Dune is brought back with even greater detail and a high-end look. The members of developed this amazing modification for CnC Tiberium Wars.

Screenshots: Taken from Mod DB.

Spice Harvest

Harkonnen Devastator

3D Render of Refinery

Battle For Dune FPS Mod

Here is a brand new FPS (First Person Shooter) mod I saw that's coming into fruitition, but they are not finished yet, so the team who made Battle For Dune showed up some awesome pictures and a video. The creators were Final Warriors Productions, also makers of the Homeworld2 mod.


Current Polls:
- Year-End: Which map genre do you like/play?

Previous Polls:
- Which race do you like in Warcraft III?
  • Human - 8 votes(42%)
  • Orc - 6 votes(31%)
  • Undead - 6 votes(31%)
  • Night Elf - 9 votes(47%)
  • # of visitors who voted - 19 voters

The Modding Hub has alway a Poll or two to survey visitors. The polls appear at the left sidebar, beneath the Chat Box. The polls contain choices that are related to gaming, modding and everything else.

Regular Polls are as what the name says. Major/Official Polls are special polls that are involved in major projects, or are just, well, official. A Year-End Poll is another type of poll which is basically the same as the regular poll, though it will last until the current year's end always in December 31st (GMT+8).


  • Regular Polls - White Text
  • Year-End Polls - Gold w/ Bold Text
  • Major/Official Polls - Red w/ Bold Text

The Modshack in

This is a place where you can build and manage your own minicity. I discovered this one weeks ago, and each visit to a minicity will increase it's population and therefore, develop the whole city.

My minicity is The Modshack. It's also added in the Navigation links.

Come visit the modshack anytime!!

Help build the Modshack by visiting!!

Demolition X

Status: Currently in Development
Release Date: April 12, 2008
Total No. of Versions: 1
Available Versions: v1.0

Terrorism, Warfare, Strategy and Conquest. Take part in this battle for conquest in order to claim the prize and achieve victory.

You can get the best gaming experience in DX when you play this w/ your friends on fullhouse!!

The objective of the game is to get the Treasure Chest at the middle of the maze, then you have to return it to your base.

- Created from scratch.
- A maze inside the map, filled with creeps. Custom pathmaps that I created were used in this maze so that the doodad count will be low.
- 3 goblin sapper-type units which have individual elemental powers. Plus they are the only units who can carry the Chest and return it to base.
- 4 types of Infantry-type units are available as auxiliary units in your goal to take the Treasure Chest.
- 3 types of Vehicles are also available to build. They are only auxiliary units like the Infantry-type units, and cannot take/carry items nor the Chest, but they are exceedingly powerful. Because of their tremenduous power, too bad you may only handle a number of vehicles of the same type at a time.
- Players can adjust the zoom level of their cameras using the -zoom XX command. Minimum value is 700 and maximum value is 3000.
- Players can also switch to two camera types: Vertical Camera and Regular Camera. Vertical camera is the camera where it faces the ground directly, useful for navigation. Regular Camera is the standard Wc3 camera, and this allows you to have a better view of the eyecandy and chaos of the battles. Just type either -regcam or -vertcam.
- Custom Unit Queue and Progress Bar created by me.
- Items are also available as apparatus to augment the effectiveness/versatility of your forces.
- There are Portals around the map for easy access. Nope, they're not regular waygates, they are triggered waygates and you just have to move your units inside the Portal and they're are transpored to the opposite Portal.
- Periodic Income. Players recieve 75 gold every minute. But you have to rely on slaughter to get some quick cash in order to train/build more units.
- Detailed minimap.

Some Notes:
- You cannot enter in the base camp of another team!! For this reason, you need to use Portals in order to enter those inaccessible areas around the map.
- This is a competitive multiplayer map and it has no AI. It's very difficult to make even simple AI for this map because of the nature of the gameplay.
- Micromanagement might be crucial to the gameplay as you've got a lot of units and vehicles at your disposal and other players might be having an assault against you while he/she attempts to take the Chest.

Single-Player Screenshots (Featured):

Other Screens:

Change Log:
- First Release.

News: New Demo Maps Section and other new features.

It's been a long time since I've implemented changes to the Modding Hub. I've added a new Demo Maps section which allows map-makers to try and test the demo maps provided. The demo maps are meant to demonstrate the basic and advanced aspects of map-making in the Wc3 World Editor, so they stay open source. Over time, new demos will be added.

I've also added my proverb that's always shown at the bottom of the pages.

I'm still working on the other planned sections for this website:

Tutorials Section - A section containing the modding tutorials I've written.

Terrain Gallery - A gallery where the terrain pictures that show the terrain I've created for Warcraft III are showcased.

DuneWorld - A 'special' section in the Modding Hub for my favorite RTS games, Dune, that were created by Westwood Studios and based on Frank Herbert's Dune. From information related to Dune games, to cool downloads, to Dune modding, you'll get what you need for Dune here.

Demo Maps

jonadrian619's Demonstration Maps for Warcraft III map-making.

jonadrian619's Leaderboard Demo - 27.9 KB
Here you will learn how to make a simple Leaderboard in the Warcraft III Orignal and Expansion World Editor.

jonadrian619's Creep Respawn Demo - 25.4 KB
Here you will learn how to create a Creep Respawn system in GUI. This system revives fallen creeps after a period of time.

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